Level Design
Super Meat Boy
Level 3
The idea behind this level was to force the player to navigate across the same areas multiple times but in different ways by using keys and gates.

The second area includes some tight jumps between saws, both on the way up and the way down. Upon reaching the key at the top of the level access to the lower section is granted. To get there the player must first work his way down from the top, then jump around the large saw before grabbing onto the key platform. A small wall jump, followed by a last long jump across the middle area will end the level.
No comments:
Post a Comment